Monday, August 30, 2010

Introducing the games.

  • Starcraft II 
StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game, it's a sequel to the award-winning 1998 video game StarCraft. Released on July 27, 2010, StarCraft II is split into three installments: the base game with the subtitle Wings of Liberty, and two expansion packs, Heart of the SwarmLegacy of the Void.

Set in the 26th century in a distant part of the Milky Way galaxy, the game is built around three species: the Terrans, human exiles from Earth; the Zerg, a race of insectoid genetic assimilators; and the Protoss, a species with vast psionic power. Wings of Liberty focuses on the Terrans, while the expansions Heart of the SwarmLegacy of the Void will focus on the Zerg and Protoss, respectively. The game is set four years after the events of StarCraft: Brood War, and follows the exploits of and Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game.

  • Heroes of Newerth
Heroes of Newerth, or "HoN", is an action real-time strategy video game based on the Warcraft III scenario Defense of the Ancients. HoN, like Defense of the Ancients, is widely recognized as a competitive game and tournaments with money prizes are regularly organized and held for it.


Pre-game, players are divided into two teams of one to five people: the Legion and the Hellbourne. Players on each team choose one of 69 different heroes, each with various abilities and advantages to form their overall strategy. Both teams are based at the opposite sides of a map. Each base is defended by towers placed in the lanes belonging to the team. Every thirty seconds a wave of computer-controlled units(known as "creeps") is sent from the base to defend lanes and attempts to push into enemy territory. Victory is achieved when one of the teams manages to push into the base of the opposing team and destroy their "main" structure, the Sacrificial Shrine for Hellbourne or the Tree of Life for Legion.

  • Warcraft III

Warcraft III: Reign of Chaos (War3 or WC3 or RoC) is a real-time strategy computer game. It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003.

Warcraft III contains four playable races:Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which are new to the Warcraft mythos. Warcraft III's single-player campaign is laid out similarly to that of StarCraft , being told through all four of the game's races in a progressive manner. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode. Due to the dual storylines of the previous Warcraft games, the story can only be understood if using the proper storylines of one of the campaigns in the previous games, being the Orc Campaign on Warcraft: Orcs & Humans and the Human Campaigns on both the Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal.
The game proved to be one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month. Warcraft III won many awards including "Game of the Year" from more than six different publications.

  • Defense of the Ancients

Defense of the Ancients (commonly known as DotA) is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". 
As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.

The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68. This specific scenario has been maintained by several authors during development, with the current publicly anonymous developer known as "IceFrog" developing the game since 2005.


Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".


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